Concept art: Arjun walks down a Koramangala street at dusk past a parked auto-rickshaw and a tea stall.
Concept · A browser open-world game set in Bengaluru

Namma Uru

Deliver food. Drive an auto. Save a lake. Take the city.

48
Story missions
20
Free missions
24
Side stories
16
Gigs
3
Endings
0
Installs needed
The pitch

GTA-style open world. Bengaluru heart. Browser speed.

A college kid from Seshadripuram fails a paper, loses his placement and watches a moneylender take his father's printing press. He moves to Koramangala to deliver food, drive an auto and send money home. Within a year he is fighting over the last lake in the neighbourhood against water-tanker gangsters, a smiling politician, a unicorn startup and a developer who wants to pave it.

Play

Bengaluru, open world, in a browser tab

Walk, ride, drive and talk your way through a condensed Bengaluru. No download and no console: it loads in seconds on a laptop.

Story

A GTA-style rise, told in Kanglish

A failed-out college kid from Seshadripuram climbs from delivery rider to the man who decides the fate of the last lake in Koramangala.

Earn

Gigs are the game

Deliver for OotaGo, drive an auto, run a cab, collect garbage at dawn or go to the office. Every gig is a real Bengaluru job, played for laughs and for rent.

Business

Free city, ₹199 areas

Three areas are free. The other seventeen cost ₹199 each or ₹1,999 for all. A cosmetic shop and in-world billboards do the rest.

The cast

Seven faces, one lake

Every main character has a full concept turnaround, and so do the villains, the family and the neighbourhood. Meet all 21.

What makes it Bengaluru

Local in every system

The jam is a feature

One-ways, wrong-side bikes, speed breakers and the towing van. Silk Board is a daily challenge.

Monsoon changes the city

Underpasses flood, traffic slows and gigs pay a rain bonus. The finale floods Koramangala.

Talk to anyone

AI-powered NPCs answer back in Kanglish. Auto passengers have opinions about everything.

Swalpa Kannada

Learn Kannada phrases from locals and use them for better prices and secret missions.

Startup satire

Pitch decks with no revenue, a founder in a fleece vest and an AI startup that steals a lake.

Real problems, fictional names

Water tankers, ten-month deposits and lake encroachment, with every brand and party made up.

Why now

A huge audience and an empty shelf

India has hundreds of millions of gamers and very few polished open-world games set in its own cities. The genre itself is proven: GTA V has sold about 230 million copies. Bangalore Daze, a Bengaluru auto game on Steam, has a handful of reviews. That shows both the opening and the hard part, which is distribution.

Concept art: Koramangala street in daylight with autos, scooters and shops.
Target look, daytime. Simple early-2000s low-poly graphics, built to run in a browser on an ordinary laptop.
The look

Simple graphics, strong place

The art direction is deliberately low-poly, like the open-world games of the early 2000s. It keeps the game fast in a browser, keeps production possible for a small team and makes the city read clearly: yellow-green autos, rain trees, water tanks on rooftops and tea stalls with plastic stools.

Concept art, not screenshots. The images on this site are AI-generated targets. A playable Koramangala street and a driveable auto already exist in the first prototype.

← → to browse · Esc to close